Brawl - King Dedede - Action - 0x112 SpecialN
Entry Script
- BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
- CreateInterrupt { interrupt_id: None, action: 0x117, requirement: (AnimationEnd) }
- IntVariableSet { variable: RandomAccessInt (0x0), value: 462 }
- IntVariableSet { variable: RandomAccessInt (0x1), value: 472 }
- Subroutine(0x224d4)
Exit Script