Brawl - King Dedede - Action - 0x112 SpecialN

Entry Script

  1. BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
  2. CreateInterrupt { interrupt_id: None, action: 0x117, requirement: (AnimationEnd) }
  3. IntVariableSet { variable: RandomAccessInt (0x0), value: 462 }
  4. IntVariableSet { variable: RandomAccessInt (0x1), value: 472 }
  5. Subroutine(0x224d4)

Exit Script